The Halo 5 REQs update is now available on Xbox One |
MICROSOFT and 343 Industries have confirmed the list of new REQs, game modes and maps coming to Halo 5 on Xbox One but have warned that some of these items may take a while to get hold of.
The Battle of Shadow and Light Content Update for Halo 5: Guardians is now available for fans to download and includes a grand total of 45 new REQs to collect.
The items are spread over different sections and will allow for a new range of armour, weapons and emblem customisation in Halo 5 multiplayer.
The update also provides fixes to the game which have caused issues such as aiming, which has seen an increase in the new speed and precision needed to land a shot.
Halo 5 issues with aiming have been fixed, Microsoft has confirmed |
- Added 48 new REQs, including new armors, helmets, weapon skins, weapon and vehicle variants, a new visor and assassination, and new emblems. See below for a breakdown of what’s included.
- Added Big Team Battle playlist to Arena matchmaking
Added BTB (Big Team Battle) Capture the Flag, Strongholds, and Slayer to matchmaking and custom games. The mode details are as follows:
- For all BTB game types, the Motion Tracker is the same size as Warzone at 25m (larger than the Arena Motion Tracker), and match length is 16 minutes.
- BTB CTF – Score to win: 3 Captures
- BTB Strongholds – Score to win: 150 points
- BTB Slayer – Score to win: 100 points
- Added 4 new BTB maps, also available in both matchmaking and custom games:
- Basin by the 343 Multiplayer team
- Deadlock by Nokyard & the 343 Multiplayer Team
- Guillotine by The Psycho Duck & the 343 Multiplayer Team
- Recurve by The Fated Fire & the 343 Multiplayer Team
- Fixed an aiming issue that could occur due to variance in controller hardware. Head here (Halo 5 Aiming & Controllers) for more details.
Made a variety of tuning tweaks to Warzone Assault, including the below. Head here (Warzone Assault Tuning Changes) for more details.
- Faster REQ leveling
- Decreased base capture time from 20 seconds to 16 seconds
- Reduced starting grenade count to 1
- Disabled Friendly Fire in SWAT
- Increased respawn time from 1 second to 3 seconds in SWAT
- Added the “deliver” nav point for vehicle drivers who have a friendly flag carrier as a passenger.
- Fixed an issue where players were able to use the driver and gunner seats while holding the flag. Now, the flag carrier can only sit in the passenger seat.
- Improved Post-Game-Carnage-Report consistency.
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