Halo 5 on Xbox One update: It’s going to take a while for you to get hold of the new REQs
The Halo 5 REQs update is now available on Xbox One

MICROSOFT and 343 Industries have confirmed the list of new REQs, game modes and maps coming to Halo 5 on Xbox One but have warned that some of these items may take a while to get hold of.
The Battle of Shadow and Light Content Update for Halo 5: Guardians is now available for fans to download and includes a grand total of 45 new REQs to collect.
The items are spread over different sections and will allow for a new range of armour, weapons and emblem customisation in Halo 5 multiplayer.
The update also provides fixes to the game which have caused issues such as aiming, which has seen an increase in the new speed and precision needed to land a shot.

Halo 5 on Xbox One update: It’s going to take a while for you to get hold of the new REQs
The Halo 5 REQs that are set to land on Xbox One


343's Halo 5 lead sandbox designer, Chris King recently addressed the problem, revealing: "Unfortunately, some players have identified an issue that occurs due to variance in controller hardware, commonly referred to as “slow turn” bug. This can cause players to become unable to, or inconsistently reach what we call a “pegged” state.
"The “pegged” state is a region in the outermost range of the analog aim stick in which we blend the players turn speed to a much faster rate.
"This issue is compounded as the control input fluctuates depending on multiple factors - if you are applying even the slightest bit of downward pressure (clenching), moving the stick around the edges a bit (which is why it’s even more problematic when aiming diagonally), or torqueing the stick on the edge a bit more than normal on some controllers."
However this is one of the fixes included in the latest game update and will hopefully bring an end to the slow turn bug.
The developers released a list of what new items are coming to Halo 5: Guardians but also informed fans that these items may not appear straight in their REQ packs.
"The following new REQs are included with the Battle of Shadow and Light update – as a note, it may take some time for these REQs to populate through the REQ System, as they’ll be rolling out over time," a 343 statement confirmed.
 
Halo 5 on Xbox One update: It’s going to take a while for you to get hold of the new REQs
Halo 5 issues with aiming have been fixed, Microsoft has confirmed
Microsoft have confirmed the following changes have been made to Halo 5: Guardians:
  • Added 48 new REQs, including new armors, helmets, weapon skins, weapon and vehicle variants, a new visor and assassination, and new emblems. See below for a breakdown of what’s included.
  • Added Big Team Battle playlist to Arena matchmaking
Added BTB (Big Team Battle) Capture the Flag, Strongholds, and Slayer to matchmaking and custom games. The mode details are as follows:
  • For all BTB game types, the Motion Tracker is the same size as Warzone at 25m (larger than the Arena Motion Tracker), and match length is 16 minutes.
  • BTB CTF – Score to win: 3 Captures
  • BTB Strongholds – Score to win: 150 points
  • BTB Slayer – Score to win: 100 points
  • Added 4 new BTB maps, also available in both matchmaking and custom games:
  • Basin by the 343 Multiplayer team
  • Deadlock by Nokyard & the 343 Multiplayer Team
  • Guillotine by The Psycho Duck & the 343 Multiplayer Team
  • Recurve by The Fated Fire & the 343 Multiplayer Team
  • Fixed an aiming issue that could occur due to variance in controller hardware. Head here (Halo 5 Aiming & Controllers) for more details.
Made a variety of tuning tweaks to Warzone Assault, including the below. Head here (Warzone Assault Tuning Changes) for more details.
  • Faster REQ leveling
  • Decreased base capture time from 20 seconds to 16 seconds
  • Reduced starting grenade count to 1
  • Disabled Friendly Fire in SWAT
  • Increased respawn time from 1 second to 3 seconds in SWAT
  • Added the “deliver” nav point for vehicle drivers who have a friendly flag carrier as a passenger.
  • Fixed an issue where players were able to use the driver and gunner seats while holding the flag. Now, the flag carrier can only sit in the passenger seat.
  • Improved Post-Game-Carnage-Report consistency.

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