FALLOUT 4 fans on Xbox One can look forward to some special content, while Bethesda have shed more light on the Commonwealth.
The studio announced today that player on Microsoft's next-gen console who also own Forza 6 will be able to try out two new vehicles in-game.
The Ford F100 Fallout 4 Xbox One Edition truck is now available to fans, with Turn 10 Studios announcing a new partnership today that will give fans the chance to experience a taste of Fallout 4 in the Xbox One-exclusive racing game.
Forza 6 will also receive the Chryslus Rocket 69, a fictional car from the Fallout universe, which will be made available in 2016.
“As a fan of Forza Motorsport 6, it is great to see Fallout 4 making an appearance in celebration of the game’s launch. We are looking forward to showing the fans the new world of Fallout and the Ford F100 Fallout 4 is now part of that,” said Todd Howard, Game Director for Fallout 4 at Bethesda Game Studios.
It follows a new reveal from Bethesda that has shed more light on the Commonwealth's new graphical surroundings.
A full list of what has been added to the game Creation Engine has been listed and also includes loads of new information on the game's weather effects.
A post from Bethesda reveals: "The first thing we did after Skyrim was to enhance the Creation Engine’s graphical core by adding a physically based deferred renderer.
"This new renderer allows us to add many more dynamic lights to every scene, and paint our surfaces with realistic materials.
"We want objects and characters in the world to feel tactile and grounded, and a big part of that is ensuring that these materials are distinct – that metal reflects light in a distinct manner from wood, for example."
"The technique used here runs on the GPU and leverages hardware tessellation. It’s beautiful in motion, and it adds atmospheric depth to the irradiated air of the Wasteland. Like all the other features here, we’ve made it work great regardless of your platform.
"When a rain storm rolls in, our new material system allows the surfaces of the world to get wet, and a new cloth simulation system makes cloth, hair, and vegetation blow in the wind."
Fallout 4's Creation Engine includes:
- Tiled Deferred Lighting
- Temporal Anti-Aliasing
- Screen Space Reflections
- Bokeh Depth of Field
- Screen Space Ambient Occlusion
- Height Fog
- Motion Blur
- Filmic Tonemapping
- Custom Skin and Hair Shading
- Dynamic Dismemberment using Hardware Tessellation
- Volumetric Lighting
- Gamma Correct Physically Based Shading
Bethesda have been left frustrated this week by a mass of Fallout 4 leaks that have revealed huge amounts of information on gameplay and key locations ahead of the official November 10 launch date.
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