Titanfall 2 PS4 Xbox One: Respawn talk multi-platform future and starting from scratch
Titanfall 2 on PS4 will be looking to impress a fanbase that missed out
TITANFALL 2 will avoid limiting its market, with developers Respawn Entertainment ready to win over the PS4 fanbase that missed out on their first game.
 
We already know from Electronic Arts CFO Blake Jorgensen, that the sequel won't be given a release date before April 2016 and was more likely to see a launch in the 2017 fiscal year.
Indeed, everything connected with the game has remained shrouded in mystery, with Respawn co-founder Vince Zampella staying coy on everything from the official title to announcing the game's existence.
"I guess EA announced a sequel, so I could play coy and pretend I don't know anything about it, or… yeah. So we're working on a sequel.
"No official name yet, but we're working on that. That's the main focus but we're starting up a second team and doing some smaller stuff too. Small, exploratory, taking it slow! It'll be multiplatform."
And since that announcement last year, news on the project remains thin on the ground, although Zampella hasn't been shy to engage fans online about the status of Titanfall 2.
Speaking at length with a fan of the developer's earlier work on the Call of Duty franchise, Zampella was asked why the original Titanfall was an Xbox One exclusive.
The Respawn chief went on to explain that due to the size of the studio and their need to complete the project with limited resources, Xbox exclusivity seemed the best course of action.
"I felt we needed to do it, he tweeted.
"We were a small team starting from scratch. Not greed, it limited our market. +chance to finish."(sic)
And while the team behind Titanfall have confirmed that the next instalment will be multi-platform, there is at least one gamer out there who needs convincing to try it out.
 
"That will be fixed," Zampella added.
"We want as many as possible to play our games!"

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