StarCraft 2: Legacy of the Void is the final instalment from Blizzard in the current series |
STARCRAFT 2: Legacy of the Void launched on November 10, bringing an end to the current story, but could Blizzard follow up the third and final instalment with a StarCraft MMO and make it work?
The game launched just days after BlizzCon 2015 wrapped up, bringing with it the first look at the epic campaign, while sharing a stage with some of Blizzard's biggest titles.
The premise for this final expansion is on the intergalactic journey to unite the protoss race, take back their homeworld, and vanquish the ancient evil that now threatens to consume all life in the Koprulu sector.
The standalone title features a new campaign where players will take on the role of Artanis, Hierarch of the Daelaam, as well as new features such as Archon Mode, Co-op Missions, automated tournaments, and new multiplayer units for each faction.
“An epic campaign, game-changing multiplayer units, and all-new co-op and competitive modes combine to make Legacy of the Void our best StarCraft game yet,” said Mike Morhaime, CEO and co-founder of Blizzard Entertainment.
“With more gameplay and story updates planned for after launch, and a new era of world-class StarCraft II esports ahead of us, the future of strategy gaming has never been brighter.”
BlizzCon 2015 revealed more on the Nova Covert Ops missions |
The new features available to fans adds a finished polish to Legacy of the Void, with Archon Mode offering two players shared control over a single base and units as they take on an enemy duo in multiplayer action.
Co-op Missions, meanwhile, provide players with an objective-based cooperative play mode where players team up to battle through a series of challenging scenarios with their own unique abilities and leveling up options as they progress.
The StarCraft franchise has a huge, dedicated following that will want to know what comes next for the series that helped launch eSports.
We already know that the game will have nine of the newly announced Nova Covert Ops missions added to the game next year, starting with the first three in Spring 2016.
Legacy of the Void level developer, Jack Huck spoke to The Express at BlizzCon, revealing how the team managed to fine tune the game.
"We have to be very critical of our work, you can't take it personally, it's almost to0 easy for us to try things, remove it and the move onto something new.
"That's really how you achieve such a high level of quality, be ready to be critical of it and try not to get attached as it can always be made better."
Blizzard are yet to reveal what future they have planned for the StarCraft franchise after the Nova missions, although they have confirmed that they still have a lot they want to do with the RTS title and know for certain that fans don't want to see it abandoned.
So we thought we'd ask how Huck felt as a fan working on the Legacy of the Void and his view on the potential release of a StarCraft MMO.
Legacy of the Void was released November 11 |
"I grew up playing StarCraft, so working on this [Legacy of the Void] is great because I have always loved this game and this world.
And when asked about if he thought a StarCraft would work, he replied: "It could be cool, it would never be my decision, but I think it could be cool."
"The MMO market is not my area of expertise though."
When it comes to franchise characters making a jump from one game to another, like in Heroes of the Storm, Huck revealed how developers worked together.
"In the case of Artanis we were able to give some feedback on the character but ultimately they [Heroes team] make the final decision because they know what is best for their game.
"It's really fun as a game developer, to play their game and give them feedback on it."
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