BUNGIE have revealed the Destiny Update 2.0.2 patch notes, including the changes to the Crucible experience, Iron Banner, items and quests
Various fixes have been deployed, including the Nightstalker abilities, the return of weapon parts, and other fixes to issues spanning from the King's Fall Raid to Inventory.
The full Destiny Update 2.0.2 patch notes from Bungie can be read below:
Classes
Nightstalker Hunter
- 2.0.1.2 Hotfix fixed an issue where extra shots from Quiver was creating infinite Shadowshot
- Re-enabled the talent node to provide three shots correctly
Activities
- Fixed an issue where the Warsat completion time was calculating incorrectly when a large number of Guardians were present
- Fixed an issue where the Tower was featured for Red Bull questlines in the Director for non-eligible players
Strikes
- Fixed an issue where players were able to go out of environment during the Fallen S.A.B.E.R strike
- Raid: King's Fall
- Fixed an issue where the Daughters of Oryx death scream volume was too loud
Quests & Bounties
- Fixed an issue where joining players during certain phases of the Paradox mission would start an alternate encounter
- Fixed an issue where a "Taken Trials" quest step could be completed outside the Dreadnaught
Crucible
General
- Fixed an issue that prevented the Mercy Rule from properly disabling players from joining in-progress
- Warlock Radiance kills will now award +10 points to bring it in line with other Supers.
- These points stack on grenade, melee, and precision bonuses
- Radiance kills in the Crucible now include all kills during Radiance, with both weapons and abilities
- This simplifies the "Sheathed in Flame" Warlock-specific Crucible bounty and final step of the "Master of Flame" quest involving Radiance kills
- Fixed an issue where the Crucible faction rank-up package icon was incorrectly using the Vanguard icon
- Drop rates for Legendary Items in Normal Crucible have been increased
Quests & Bounties
- Subclass quests no longer require the player to unlock them one sub-class at a time
- Quest and bounty steps that previously required wins now only require match completion
- Fixed an issue where the daily Crucible bounty "Healthy Balance" was not properly completing on match completions
- The "Featured Matches" weekly Crucible bounty now awards +3 points per win and +1 point for completion. Progress is not lost on losses
- The daily Crucible bounty "Live Fire Exercise" will now count top 3 finishes in Rumble as wins
- The daily Crucible bounty "Cover Fire" will now also complete when defeating an enemy player as the Spark Runner
Changes to the "Crucible Forged" quest chain that unlocks Shaxx's weekly bounties:
Crucible Forged Quest 1
- Unchanged
Crucible Forged Quest 2
- Players must deploy 3 Relic Probes in the Salvage playlist instead of finishing captures
Crucible Forged Quest 3
- Unlocked on completion of Quest 1
- Step 1: Player must complete 2 matches in the Daily playlist
- Step 2: Player must complete 2 matches in the Weekly Featured playlist
- Step 3: Player must earn 9 points. Wins in the Daily or Weekly Featured playlist are worth 3, completions are worth 1.
Crucible Forged Quest 4
- Unlocked on completion of Quest 1 & 2
- Player must earn 4 points. Wins in Control are worth 3, completions are worth 1.
- Same as above, but in Rift
- Same as above, but in Clash
- Same as above, but in Rumble
- Same as above, but in Skirmish
- Same as above, but in Salvage
Crucible Forged Quest 5
- Unlocked on completion of Quest 1 & 2
- Player must earn 9 points. Wins in Elimination are worth 3, completions are worth 1.
Crucible Forged Quest 6
- Unlocked on completion of Quest 1 & 2
- The player must complete 8 matches with at least 1,200 Score. No wins required.
Crucible Forged Quest 7
- Unlocked on completion of Quest 1 & 2
- Steps no longer require wins
- Step 1: The player must complete 4 matches with at least six Auto-Rifle kills
- Step 2: The player must complete 4 matches with at least six Pulse Rifle kills
- Step 3: The player must complete 4 matches with at least six Scout Rifle kills
- Step 4: The player must complete 4 matches with at least six Hand Cannon kills
Crucible Forged Quest 8
- Still requires completion of all other Crucible Forged Quests to unlock
- Players must earn 20 points. Wins in any playlist are worth 3, match completions are worth 1. No regression on loss
- Still unlocks Weekly Crucible Bounties account-wide on completion, which can drop 300+ Light gear and Exotics
Tomorrow. Begin the battle to get your Iron Banner guns. Stand by for the go-time after Update 2.0.2 arrives. pic.twitter.com/K3baTb9VTx
— Bungie(@Bungie) November 16, 2015
Iron Banner
- Increased drop rate for Legendary Gear in the Iron Banner playlist
- Increased Iron Banner reputation gain from games by 20%
- Added a package at Ranks 3 & Rank 5 that grants additional rewards to the player
- Known issue: Some of the items from the Rank 5 package will not be awarded when you open it until you return to orbit
- Added an Iron Banner Ghost Shell that can also drop in the playlist at Rank 5
- Gear that buffs Iron Banner Faction reputation gain now have corresponding perk description and icons
- Fixed an issue where Tempered Buff was not correctly appearing in the Character Screen
Maps
- Adjusted Rumble landing positions on Frontier for better spacing
- Moved Heavy ammo crates on Asylum
- Added Asylum to the Skirmish playlist
- Added invisible physics and kill volumes to prevent players from going out-of-bounds on The Burning Shrine, Frontier, and Vertigo
- Fixed text in the introduction to Widow’s Court
Items
- Banshee-44 has remembered where he was keeping his stores of Weapon Parts, and now sells them for Glimmer
- Faction Rep turn-ins have accordingly been reduced in value from 75 Rep back down to 50 Rep per 25 Parts
- Shaxx now sells all three Legendary Swords to players who complete the quest "Blademaster" to obtain one of the Exotic Swords
- Legendary Swords now have a Level Requirement of 40
- Fixed an issue where players could not accept a refurbished Arcadia ship from Amanda Holliday if they already had one in their Vault
Inventory
- The Agonarch Rune can no longer be transferred to the Vault or between characters to prevent a circumstance where that action would lock the player's other characters out of potential rewards
- Charged Agonarch Runes can still be vaulted and transferred between character
- Fixed an issue where the "Wolfsgrin" emblem was not available from the Collection station if the player had a full collection
- Fixed an issue where the "Laurea Prima" emblem would keep getting awarded to the player upon entering Orbit
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