UBISOFT have released their first update for tactical shooter Rainbow Six Siege.
The game was released earlier this month and has been praised for its design and unique team-based scenarios.
However, like Star Wars Battlefront, there have been complains over its lack of a single-player campaign mode, while the more adventurous gamers feel it could be more realistic in terms of the HUD and weapons handling.
Ubisoft have recently announced plans to release a new Hardcore mode for Siege in 2016, and fans will be excited to see what’s in store following today’s launch of the game’s first patch.
New Content and Features
- Visual Update
- DLC Ultra-HD Texture Pack now available for PC Players
- Community Health
- Implemented an auto-kick feature for intentional team killers
General Tweaks and Improvements
- Hit Registration
- Fixed bugs on replication and kill cam:
- Pawn rotation latency
- Shield positioning while rappelling
- Shooting and moving while rappelling
- Kill cam replication issues
- Updated server tick rate for PC (intermittent and temporary)
- Playlist Changes
- PvP - Ranked playlist HUD has been synced with the Casual playlist
- Renamed Minimal HUD to Hardcore HUD
- Ranked Matchmaking Improvements
- Increased reliability of end-game skill rank updates
- The penalty for abandoning a ranked game in progress has been temporarily reduced to 8 minutes
- Skill rank icon is now displayed on the game’s main screen, next to your level
- Other Matchmaking Improvents
- PvP & PvE matchmaking bug fixes
- Balancing
- PvP - Reduced time to detect Defenders outside from 5 seconds to 2 seconds
- PvE - Reduced the maximum number of White Masks and reduced wave sizes in Terrorist Hunt - Disarm Bomb
- Player Comfort
- Increased the amount of characters available in the chatbox from 32 characters to 128 characters
Top Community Raised Bug Fixes
- Gameplay fixes
- Level Design fixes
- Online Flow fixes
- Visual fixes
- UI fixes
- Miscellaneous fixes
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